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GW2 Q&A with Colin Johanson

One of the most interesting interviews I've seen from Gamescom 2010 was the Q&A with Guild Wars 2 Lead Content Designer Colin Johanson. The GW2 Blog Krewe are really impressed with the guy as his passion for the game is obvious and he communicates really well.

Some of our favourite Guild Wars 2 topics that Colin spoke about are listed below.

  • How the dynamic event system works, bringing players together to play in adhoc groups and making it feel like you're part of a community.
  • How a player's choices and actions in their personal storyline permanently affect their character and home instance.
  • There'll be two forms of PvP. The first, WvW (World vs World), takes place in an open world with any number of players participating regardless of level and experience involving huge castle sieges and giant battles. The second type, Competitive PvP, uses structured teams, balanced teams, very action-oriented almost like a first person shooter style.
... and a year later Colin's ability to communicate hasn't waned one little bit!
Some great (updated) information here on Guild Wars 2 in a 29-minute video interview from gamescom 2011.

Watch the videos and you'll see why the Guild Wars 2 Blog Krewe are so excited! GW2 questions answered


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